![]() While most of the time, the effects are barely noticeable, as the bit affected may not be of huge importance, this case here was very noticeable.ĭuring the race, an ionizing particle from outer space collided with DOTA_Teabag's N64, flipping the eighth bit of Mario's first height byte. ![]() This resulted in a height change from C5837800 to C4837800, which by complete chance, happened to be the exact amount needed to warp Mario up to the higher floor at that exact moment. This was tested by pannenkoek12 - the same person who put up the bounty - using a script that manually flipped that particular bit at the right time, confirming the suspicion of a bit flip. The odds of a single-event upset flipping a bit in a way that actually benefits a speedrunner in such a way are astronomically small, maybe comparable to a Minecraft speedrunner getting an end portal with 12 natural ender eyes - a one in one trillion occurrence. If it could be forced to happen consistently, it would pave the way for new world records easily, but that unfortunately will never be the case. ![]() This up-warp has not been documented to happen at any other time to anyone, and it is unlikely that it ever will again. ![]() Not only is this the sole time this has happened in Super Mario 64, it may be the only example of a single-event upset inducing a positive effect, period. Most single-event upsets result in hardware malfunctions, requiring devices to need reboots. In extreme cases, these upsets have caused planes to fall out of the sky and elections to give thousands of impossible additional votes to candidates, so for an upset to actually play the good guy for once and help a speedrunner out with his video game is pretty darn cool.
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